Other Books You May Enjoy
If you enjoyed this book, you may be interested in these other books by Packt:
Game Physics Cookbook
Gabor Szauer
ISBN: 978-1-78712-366-3
- Implement fundamental maths so you can develop solid game physics
- Use matrices to encode linear transformations
- Know how to check geometric primitives for collisions
- Build a Physics engine that can create realistic rigid body behavior
- Understand advanced techniques, including the Separating Axis Theorem
- Create physically accurate collision reactions
- Explore spatial partitioning as an acceleration structure for collisions
- Resolve rigid body collisions between primitive shapes
Applying Math with Python
Sam Morley
ISBN: 978-1-83898-975-0
- Get familiar with basic packages, tools, and libraries in Python for solving mathematical problems
- Explore various techniques that will help you to...