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Mastering UI Development with Unity

You're reading from   Mastering UI Development with Unity Develop engaging and immersive user interfaces with Unity

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Product type Paperback
Published in Jun 2024
Publisher Packt
ISBN-13 9781803235394
Length 638 pages
Edition 2nd Edition
Tools
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Author (1):
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Dr. Ashley Godbold Dr. Ashley Godbold
Author Profile Icon Dr. Ashley Godbold
Dr. Ashley Godbold
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Toc

Table of Contents (28) Chapters Close

Preface 1. Part 1: Designing User Interfaces
2. Chapter 1: Designing User Interfaces FREE CHAPTER 3. Chapter 2: Designing Mobile User Interfaces 4. Chapter 3: Designing VR, MR, and AR UI 5. Chapter 4: Universal Design and Accessibility for UI 6. Chapter 5: User Interface and Input Systems in Unity 7. Part 2: Unity UI Basics
8. Chapter 6: Canvases, Panels, and Basic Layouts 9. Chapter 7: Exploring Automatic Layouts 10. Chapter 8: The Event System and Programming for UI 11. Part 3: The Interactable Unity UI Components
12. Chapter 9: The UI Button Component 13. Chapter 10: UI Text and TextMeshPro 14. Chapter 11: UI Images and Effects 15. Chapter 12: Using Masks, Scrollbars, and Scroll Views 16. Chapter 13: Other Interactable UI Components 17. Part 4: Unity UI Advanced Topics
18. Chapter 14: Animating UI Elements 19. Chapter 15: Particles in the UI 20. Chapter 16: Utilizing World Space UI 21. Chapter 17: Optimizing Unity UI 22. Part 5: Other UI and Input Systems
23. Chapter 18: Getting Started with UI Toolkit 24. Chapter 19: Working with IMGUI 25. Chapter 20: The New Input System 26. Index 27. Other Books You May Enjoy

Designing User Interfaces

When working with UI, it is important to understand a few design basics. This chapter will cover the foundation of designing UI and a few key concepts to start you off in the right direction.

In this chapter, we will discuss the following topics:

  • Defining UI and GUI
  • Describing the four types of interfaces
  • Laying out your user interfaces
  • Discerning and setting resolution and aspect ratio

This book is not about the art of designing UI. It is a technical text that discusses the implementation of UI functionality. However, I do want to discuss some basic design principles of UI design. I don’t expect you to be an amazing UI designer after reading this chapter. I do hope that you get some basic understanding of layout and design principles from this chapter, though, so that maybe your artist friends won’t make too much fun of you.

You have been reading a chapter from
Mastering UI Development with Unity - Second Edition
Published in: Jun 2024
Publisher: Packt
ISBN-13: 9781803235394
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