Wow! This chapter was intense! There was a lot to cover, as this chapter set the groundwork that will be used throughout the rest of this book.
In this chapter, we discussed the following topics:
- Creating UI Canvases and setting their properties
- Creating UI Panels and setting their properties
- Using the Rect Tool and Rect Transform component
- Properly setting anchor and pivot points
- Creating and laying out a basic HUD
- Creating a background image
- Setting up a basic pop-up menu
The next chapter will cover how to create different automatic layouts that will let us line up our UI in grids.