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Mastering Node.js

You're reading from   Mastering Node.js Expert techniques for building fast servers and scalable, real-time network applications with minimal effort

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Product type Paperback
Published in Nov 2013
Publisher Packt
ISBN-13 9781782166320
Length 346 pages
Edition 1st Edition
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Author (1):
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Sandro Pasquali Sandro Pasquali
Author Profile Icon Sandro Pasquali
Sandro Pasquali
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Table of Contents (14) Chapters Close

Preface 1. Understanding the Node Environment 2. Understanding Asynchronous Event-Driven Programming FREE CHAPTER 3. Streaming Data Across Nodes and Clients 4. Using Node to Access the Filesystem 5. Managing Many Simultaneous Client Connections 6. Creating Real-time Applications 7. Utilizing Multiple Processes 8. Scaling Your Application 9. Testing your Application A. Organizing Your Work B. Introducing the Path Framework C. Creating your own C++ Add-ons Index

Using Node's UDP module


UDP (User Datagram Protocol) is a lightweight core Internet messaging protocol, enabling servers to pass around concise datagrams. UDP was designed with a minimum of protocol overhead, forgoing delivery, ordering, and duplication prevention mechanisms in favor of ensuring high performance. UDP is a good choice when perfect reliability is not required and high-speed transmission is, such as what is found in networked video games and videoconferencing applications.

This is not to say that UDP is normally unreliable. In most applications it delivers messages with high probability. It is simply not suitable when perfect reliability is needed, such as in a banking application. It is an excellent candidate for monitoring and logging applications, and for non-critical messaging services.

Creating a UDP server with Node is straightforward:

var dgram = require("dgram");
var socket = dgram.createSocket("udp4");
socket.on("message", function(msg, info) {
    console.log("socket...
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