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Mastering F#

You're reading from   Mastering F# A comprehensive and in-depth guide to writing functional programs using F#

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Product type Paperback
Published in Nov 2016
Publisher
ISBN-13 9781784393434
Length 264 pages
Edition 1st Edition
Languages
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Authors (2):
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Suhaib Fahad Suhaib Fahad
Author Profile Icon Suhaib Fahad
Suhaib Fahad
Alfonso García-Caro Núñez Alfonso García-Caro Núñez
Author Profile Icon Alfonso García-Caro Núñez
Alfonso García-Caro Núñez
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Toc

Chapter 4. Imperative Programming in F#

In this chapter, you will learn how to use control structures, more idiomatic .NET with F#, interfacing with C#, and generics. The following are the topics that we will cover:

  • Working with classes
  • Control structures
  • Operator overloading
  • Interoperating with C#
  • Extension methods
  • Using LINQ in F#

As a developer, we also need to think of exposing functionalities from F# libraries to be used with C# or other .NET languages. In a team, not every member will be using F# and because of that, we will write wrapper functionalities or expose the F# code in a way that's more consumable in C#. And sometimes, mutable code inside of F# is used for performance-oriented programs; just like we discussed in the previous chapter, in some cases, not all data structures can be used in an immutable way because of memory and performance. And we will resort to using imperative ways to deal with such scenarios.

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