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Mastering Arduino

You're reading from   Mastering Arduino A project-based approach to electronics, circuits, and programming

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Product type Paperback
Published in Sep 2018
Publisher Packt
ISBN-13 9781788830584
Length 372 pages
Edition 1st Edition
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Author (1):
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Jon Hoffman Jon Hoffman
Author Profile Icon Jon Hoffman
Jon Hoffman
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Toc

Table of Contents (23) Chapters Close

Preface The Arduino FREE CHAPTER Basic Electronics Circuit Diagrams Basic Prototyping Arduino IDE Programming the Arduino - The Basics Programming the Arduino - Beyond the Basics Motion Sensor Environment Sensors Obstacle Avoidance and Collision Detection Fun with Lights Fun with Sound Using LCD Displays Speech Recognition and Voice Synthesizing DC Motors and Motor Controllers Servo Motors Using a Relay Remotely Controlling the Arduino Creating a Robot Bluetooth LE Bluetooth Classic Another Book You May Enjoy

Arrays

An array is an ordered collection of variables which are of the same type. Each variable in the array is called an element, and these elements can be accessed by the location (index) in the array. When an array is defined we must declare the type of variables that will be stored in it. There are several ways that an array can be defined. The following examples show some of the basic ways to define an array:

int myInts[10];
int myInts[] = {1, 2, 3, 4};
int myInts[8] = {2, 4, 6, 8, 10};

Each of these examples defines an array of integers. The first example defines an uninitialized array of ten integers. Be careful when defining uninitialized arrays because the memory locations are never initialized, which could lead to very unexpected results.

The second example defines an array of four integers were all of the elements are initialized with values. This array is automatically...

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