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Learning Xcode 8

You're reading from   Learning Xcode 8 Learn to build iOS Applications with Xcode 8

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Product type Paperback
Published in Nov 2016
Publisher Packt
ISBN-13 9781785885723
Length 480 pages
Edition 1st Edition
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Tools
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Author (1):
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Jak Tiano Jak Tiano
Author Profile Icon Jak Tiano
Jak Tiano
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Toc

Table of Contents (18) Chapters Close

Preface 1. Starting Your iOS Journey FREE CHAPTER 2. Welcome to Xcode 3. Introduction to Swift 3 4. Using Storyboards, Auto Layout, and Size Classes 5. Taking Advantage of Source Control in Xcode 6. Building Your First iOS App 7. Integrating Multitouch and Gestures 8. Exploring Common iOS Frameworks 9. Working with Core Data 10. Creating a watchOS Companion App 11. Advanced Input Using Sensors 12. Sending Notifications 13. Writing Unit Tests 14. Debugging an iOS Application 15. Optimizing Your App 16. Distributing an iOS App Index

Creating 3D Touch app shortcuts


One of the coolest new features of the 2015 models of iPhones (iPhone 6s and 6s+) is their 3D Touch capabilities. In this section, we're going to take a look at how to implement the new Quick Action app shortcuts in our app, Snippets. We're going to create two shortcut actions that allow us to create both a text snippet and photo snippet by using a hard press on the app icon.

Note

Unfortunately, as of this writing, Apple only allows 3D touch capabilities in their iOS 10 simulator if you have a force touch trackpad built into your mac laptop, or a new magic trackpad. This means that unless you have a physical 3D Touch-capable device or a force touch trackpad, you won't be able to test the code in this section. You can (and should!) still follow along and learn how to add this functionality for the future.

For this section, you'll want to open up the Snippets Xcode project that is in the Chapter 6, Building Your First iOS App, resources folder (since the project...

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