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Learning Python Application Development

You're reading from   Learning Python Application Development Take Python beyond scripting to build robust, reusable, and efficient applications

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781785889196
Length 454 pages
Edition 1st Edition
Languages
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Author (1):
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Ninad Sathaye Ninad Sathaye
Author Profile Icon Ninad Sathaye
Ninad Sathaye
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Table of Contents (12) Chapters Close

Preface 1. Developing Simple Applications FREE CHAPTER 2. Dealing with Exceptions 3. Modularize, Package, Deploy! 4. Documentation and Best Practices 5. Unit Testing and Refactoring 6. Design Patterns 7. Performance – Identifying Bottlenecks 8. Improving Performance – Part One 9. Improving Performance – Part Two, NumPy and Parallelization 10. Simple GUI Applications Index

Strategy pattern


A strategy design pattern is a behavioral pattern that is used to represent a family of algorithms. An algorithm within such a family is represented as a strategy object. The pattern enables easy switching between different strategies (algorithms) of a particular family. This is generally useful when you want to switch to a different strategy at runtime. We will revisit this definition towards the end of the discussion on strategy pattern.

Strategy scenario – The jump feature

There is a high priority feature request. Rather, it is a complaint. The users just hate the movement restriction imposed by the fence. Now even Sir Foo has joined the protest...

Rather than removing the fence from the scenario, how about a new feature that enables units to jump over the fence or any similar obstacle?

You have introduced a new method, jump(), in the superclass AbstractGameUnit. All the classes inherit this method, as shown in the following class diagram:

The fence no longer prevents...

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