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Learning Android Game Development

You're reading from   Learning Android Game Development A Beginner's guide to developing popular Android games

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Product type Paperback
Published in May 2017
Publisher Packt
ISBN-13 9781785880957
Length 238 pages
Edition 1st Edition
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Author (1):
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Nikhil Malankar Nikhil Malankar
Author Profile Icon Nikhil Malankar
Nikhil Malankar
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Summary

In this chapter, you have learned how to take different types of user inputs and also how to generate an apk and run it on your actual device. You also learned the various types of XML files.

In the next chapter, we will learn how to create sprites--no, not the cold drink! We will learn how to create images as well as play with colors. The next chapter will be our entry into creating graphics on screen and will be a big step for you.

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