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Hands-On Design Patterns with C++

You're reading from   Hands-On Design Patterns with C++ Solve common C++ problems with modern design patterns and build robust applications

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781788832564
Length 512 pages
Edition 1st Edition
Languages
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Author (1):
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Fedor G. Pikus Fedor G. Pikus
Author Profile Icon Fedor G. Pikus
Fedor G. Pikus
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Toc

Table of Contents (21) Chapters Close

Preface 1. An Introduction to Inheritance and Polymorphism FREE CHAPTER 2. Class and Function Templates 3. Memory Ownership 4. Swap - From Simple to Subtle 5. A Comprehensive Look at RAII 6. Understanding Type Erasure 7. SFINAE and Overload Resolution Management 8. The Curiously Recurring Template Pattern 9. Named Arguments and Method Chaining 10. Local Buffer Optimization 11. ScopeGuard 12. Friend Factory 13. Virtual Constructors and Factories 14. The Template Method Pattern and the Non-Virtual Idiom 15. Singleton - A Classic OOP Pattern 16. Policy-Based Design 17. Adapters and Decorators 18. The Visitor Pattern and Multiple Dispatch 19. Assessments 20. Other Books You May Enjoy

Technical requirements

Here is the example code: https://github.com/PacktPublishing/Hands-On-Design-Patterns-with-CPP/tree/master/Chapter11.

You will also need the Google Benchmark library installed and configured: https://github.com/google/benchmark (see Chapter 4, Swap – From Simple to Subtle, for installation instructions).

This chapter is rather heavy on advanced C++ features, so keep a C++ reference nearby (https://en.cppreference.com unless you want to dig through the standard itself).

Finally, a very thorough and complete implementation of the ScopeGuard can be found in the Folly library: https://github.com/facebook/folly/blob/master/folly/ScopeGuard.h ; it includes C++ library programming details beyond those covered in this book.

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