Catching up or Refreshing on Babylon.js
When starting a new project, it’s easy to get overwhelmed by the sheer number of different things that need to be done. Throw unfamiliar technologies or domains into the mix, and even the most seasoned software veteran might blanch a bit at the challenge. That’s an okay feeling to have! The key to overcoming and moving past it is both difficult and simple at the same time: you just need to find an atomic, well-defined task and then just do that task. After tackling a few of these tasks, you can take a step back to reassess things in light of what you now know. Most likely, you will find that the work you originally thought was needed isn’t.
Whether you’re a veteran game developer exploring the possibilities of BJS or someone who has never programmed a game before, a strategy of starting simple and building iteratively can be the best way to get usable, immediate results. Let’s start with the basics. The...