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Going the Distance with Babylon.js

You're reading from   Going the Distance with Babylon.js Building extensible, maintainable, and attractive browser-based interactive applications using JavaScript

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Product type Paperback
Published in Sep 2022
Publisher Packt
ISBN-13 9781801076586
Length 426 pages
Edition 1st Edition
Languages
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Author (1):
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Josh Elster Josh Elster
Author Profile Icon Josh Elster
Josh Elster
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Toc

Table of Contents (20) Chapters Close

Preface 1. Part 1: Building the Application
2. Chapter 1: The Space-Truckers Operation Manual FREE CHAPTER 3. Chapter 2: Ramping up on Babylon.js 4. Chapter 3: Establishing the Development Workflow 5. Chapter 4: Creating the Application 6. Chapter 5: Adding a Cut Scene and Handling Input 7. Part 2: Constructing the Game
8. Chapter 6: Implementing the Game Mechanics 9. Chapter 7: Processing Route Data 10. Chapter 8: Building the Driving Game 11. Chapter 9: Calculating and Displaying Scoring Results 12. Chapter 10: Improving the Environment with Lighting and Materials 13. Part 3: Going the Distance
14. Chapter 11: Scratching the Surface of Shaders 15. Chapter 12: Measuring and Optimizing Performance 16. Chapter 13: Converting the Application to a PWA 17. Chapter 14: Extended Topics, Extended 18. Index 19. Other Books You May Enjoy

Extended Topics, Extended

This is a chapter about endings, but it is also a chapter about beginnings. Our journey together on this long haul may be approaching its destination, but this is just the beginning of your personal journey with Babylon.js. In this chapter, we abandon any pretense of linear or sequential progress, and instead, we will be bouncing between several disparate topics that will each provide individual jumping-off points to help you go the distance with Babylon.js.

When navigating unfamiliar streets, it can be useful to have a guide, someone who is knowledgeable about an area. Someone with deep practical experience, who knows how to guide visitors and new arrivals to the best places and sights. Our Space-Dispatcher has located several talented individuals to show us areas of Babylon.js that we didn’t get to see or learn about during our trip.

In this chapter, we’re going to visit two active construction sites in the metatropolies of BJS. At the...

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