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Getting Started with React VR
Getting Started with React VR

Getting Started with React VR: Build immersive Virtual Reality apps for the web with React

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Getting Started with React VR

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Key benefits

  • •A practical guide to developing virtual reality experiences targeting web and mobile browsers
  • •Create customized 3D graphics for your virtual reality experiences with Three.js
  • •Explore the ReactVR library to create objects that seem real and see how they move in the Virtual world
  • •Import free models into VR and include those in your code

Description

This book takes you on a journey to create intuitive and interactive Virtual Reality experiences by creating your first VR application using React VR 2.0.0. It starts by getting you up to speed with Virtual Reality (VR) and React VR components. It teaches you what Virtual Reality (VR) really is, why it works, how to describe 3D objects, the installation of Node.js (version 9.2.0) and WebVR browser. You will learn 3D polygon modeling, texturing, animating virtual objects and adding sound to your VR world. You will also discover ways to extend React VR with new features and native Three.js. You will learn how to include existing high-performance web code into your VR app. This book will also take you through upgrading and publishing your app. By the end of this book, you'll have a deep knowledge of Virtual Reality and a full-fledged working VR app to add to your profile!

Who is this book for?

This book is for web developers who want to use their existing skill set of HTML, CSS, and JavaScript to create virtual reality experiences.

What you will learn

  • • Use Blender 2.79 to make virtual reality objects for Web VR.
  • • Import free models into VR and how to include those in your code
  • • Build a Virtual Museum with interactive art pieces
  • • Create your first VR App and customizing it
  • • Build animations by procedurally changing an object s position, using timers and Animated APIs
  • • Incorporate React Native code and JavaScript code in your VR world

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Nov 30, 2017
Length: 294 pages
Edition : 1st
Language : English
ISBN-13 : 9781788473774
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Facebook
Languages :
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What do you get with eBook?

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Product Details

Publication date : Nov 30, 2017
Length: 294 pages
Edition : 1st
Language : English
ISBN-13 : 9781788473774
Vendor :
Facebook
Languages :
Tools :

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Frequently bought together


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Total $ 130.97
Progressive Web Apps with React
$48.99
Getting Started with React VR
$48.99
React 16 Essentials
$32.99
Total $ 130.97 Stars icon
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Table of Contents

12 Chapters
What is Virtual Reality, Really? Chevron down icon Chevron up icon
Flatland and Beyond: VR Programming Chevron down icon Chevron up icon
3D or Reality in Dimensions Other than X and Y Chevron down icon Chevron up icon
The React VR Library Chevron down icon Chevron up icon
Your First VR App Chevron down icon Chevron up icon
Working with Poly and the Gon Family Chevron down icon Chevron up icon
Sitting Down with a (Virtual) Teapot Chevron down icon Chevron up icon
Breath Life in Your World Chevron down icon Chevron up icon
Do It Yourself – Native Modules and Three.js Chevron down icon Chevron up icon
Bringing in the Real Live World Chevron down icon Chevron up icon
Take a Walk on the Wild Side Chevron down icon Chevron up icon
Publishing Your App, and Where to Go from Here Chevron down icon Chevron up icon

Customer reviews

Rating distribution
Full star icon Full star icon Full star icon Full star icon Full star icon 5
(4 Ratings)
5 star 100%
4 star 0%
3 star 0%
2 star 0%
1 star 0%
Athos Delafere Mar 09, 2018
Full star icon Full star icon Full star icon Full star icon Full star icon 5
The book is written in plain English and easy to follow. A fantastic introduction to React VR!
Amazon Verified review Amazon
Gary Meade May 15, 2018
Full star icon Full star icon Full star icon Full star icon Full star icon 5
The author gives a very good up-to-date view of the VR industry and good guidelines to a new VR developer. There are small numbers who really understand VR, so insight into the VR world is very limited. Web based VR is only a sliver of the industry pie, but will prove to be a very good pathway for the right project.
Amazon Verified review Amazon
Elaine Ash Jan 17, 2018
Full star icon Full star icon Full star icon Full star icon Full star icon 5
At last, a tech-book written with verve and flair!!! John Gwinner's considerable experience with online communications shines through as he avoids geek-speak and keeps explanations well-grounded for average readers. The book takes nothing for granted and starts off with a clear and concise explanation of virtual reality today, then unlocks the secrets to creating your own VR site and more. Creators will be itching to get started once they see this reader-friendly information, laid out with pictures and explanations. The equipment needed is fairly simple and low-cost as well. The chapters are logical, clear, never staid or boring--Gwinner has a writing voice and style all his own. If you have an interest in VR, or know someone who does, this book is the real deal.
Amazon Verified review Amazon
Paul H. Dunham Jul 05, 2018
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I am a back-end Javascript developer. I was not familiar with front-end or VR at all. I found this book a great primer for getting started in VR coding. The author makes it easy to understand and easy to build your first app.
Amazon Verified review Amazon
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