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Domain-Driven Design with Golang

You're reading from   Domain-Driven Design with Golang Use Golang to create simple, maintainable systems to solve complex business problems

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Product type Paperback
Published in Dec 2022
Publisher Packt
ISBN-13 9781804613450
Length 204 pages
Edition 1st Edition
Languages
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Author (1):
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Matthew Boyle Matthew Boyle
Author Profile Icon Matthew Boyle
Matthew Boyle
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Toc

Table of Contents (13) Chapters Close

Preface 1. Part 1: Introduction to Domain-Driven Design
2. Chapter 1: A Brief History of Domain-Driven Design FREE CHAPTER 3. Chapter 2: Understanding Domains, Ubiquitous Language, and Bounded Contexts 4. Chapter 3: Entities, Value Objects, and Aggregates 5. Chapter 4: Exploring Factories, Repositories, and Services 6. Part 2: Real -World Domain-Driven Design with Golang
7. Chapter 5: Applying Domain-Driven Design to a Monolithic Application 8. Chapter 6: Building a Microservice Using DDD 9. Chapter 7: DDD for Distributed Systems 10. Chapter 8: TDD, BDD, and DDD 11. Index 12. Other Books You May Enjoy

Summary

In this chapter, we have learned about domains, sub-domains, ubiquitous language, and bounded contexts. These are all core components of DDD.

We explored some domain-driven Go code for the first time and saw how even minor changes could improve the readability of our code and make it align more with the domain we are developing software for.

We also learned about some new patterns—Open Host Service, published language, and anti-corruption layers. Finally, we explored some tools (OpenAPI and gRPC) we can use to make publishing language easier.

In the next chapter, Aggregates, Entities, and Value Objects, we will explore more DDD terminology and learn how these concepts can help make our domain-driven code more robust and scalable.

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