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Developing IoT Projects with ESP32

You're reading from   Developing IoT Projects with ESP32 Automate your home or business with inexpensive Wi-Fi devices

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Product type Paperback
Published in Sep 2021
Publisher Packt
ISBN-13 9781838641160
Length 474 pages
Edition 1st Edition
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Author (1):
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Vedat Ozan Oner Vedat Ozan Oner
Author Profile Icon Vedat Ozan Oner
Vedat Ozan Oner
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Table of Contents (17) Chapters Close

Preface 1. Section 1: Using ESP32
2. Chapter 1: Getting Started with ESP32 FREE CHAPTER 3. Chapter 2: Talking to the Earth ā€“ Sensors and Actuators 4. Chapter 3: Impressive Outputs with Displays 5. Chapter 4: A Deep Dive into the Advanced Features 6. Chapter 5: Practice ā€“ Multisensor for Your Room 7. Section 2: Local Network Communication
8. Chapter 6: A Good Old Friend ā€“ Wi-Fi 9. Chapter 7: Security First! 10. Chapter 8: I Can Speak BLE 11. Chapter 9: Practice ā€“ Making Your Home Smart 12. Section 3: Cloud Communication
13. Chapter 10: No Cloud, No IoT ā€“ Cloud Platforms and Services 14. Chapter 11: Connectivity Is Never Enough ā€“ Third-Party Integrations 15. Chapter 12: Practice ā€“ A Voice-Controlled Smart Fan 16. Other Books You May Enjoy

Chapter 3: Impressive Outputs with Displays

Some IoT products require an immediate visual output to end users; for example, a smart thermostat needs to have a display to show setpoints. In this chapter, we will talk about different display types that we can use together with ESP32 and how to select a display for a given set of requirements by discussing the pros and cons. There are several display technologies available on the market with different features and it is important to know about them so as to select the right one when necessary.

Another subject that we are going to learn is FreeRTOS, which is the official RTOS supported by ESP32. In actual fact, we have already used several FreeRTOS functions in the examples, but there is more to learn with a view to developing real-world products.

In this chapter, we're going to cover the following main topics:

  • Using LCDs
  • Interfacing with OLED displays
  • TFT displays for superior graphics
  • Using FreeRTOS
  • ...
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