At the beginning of this chapter, you learned the basic concept of tethering technology and how easy it is to implement in Delphi.
This chapter was done in stages; we first created the desktop application, which we called the server, although it is important to remember that in app tethering, there is no concept of a client and server, since all of the objects can be clients and servers at the same time.
We were able to connect Windows and Android clients automatically, thanks to the TTetheringManager group property. Using the same group and the same passwords, the AutoConnect() procedure could then be used without problems.
Note that there is a difference between creating a resources in TTetheringAppProfile of the type Shared and the type Mirror, with Shared always being the origin of the information, and Mirror being where we want the effect.
It is necessary for the...