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Clojure Reactive Programming

You're reading from   Clojure Reactive Programming Design and implement highly reusable reactive applications by integrating different frameworks with Clojure

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Product type Paperback
Published in Mar 2015
Publisher Packt
ISBN-13 9781783986668
Length 232 pages
Edition 1st Edition
Languages
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Author (1):
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Leonardo Borges Leonardo Borges
Author Profile Icon Leonardo Borges
Leonardo Borges
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Table of Contents (13) Chapters Close

Preface 1. What is Reactive Programming? 2. A Look at Reactive Extensions FREE CHAPTER 3. Asynchronous Programming and Networking 4. Introduction to core.async 5. Creating Your Own CES Framework with core.async 6. Building a Simple ClojureScript Game with Reagi 7. The UI as a Function 8. Futures 9. A Reactive API to Amazon Web Services A. The Algebra of Library Design B. Bibliography
Index

Rewriting the stock market application with core.async


By using an example we are familiar with, we are able to focus on the differences between all approaches discussed so far, without getting side tracked with new, specific domain rules.

Before we dive into the implementation, let's quickly do an overview of how our solution should work.

Just like in our previous implementations, we have a service from which we can query share prices. Where our approach differs, however, is a direct consequence of how core.async channels work.

On a given schedule, we would like to write the current price to a core.async channel. This might look like so:

This process will continuously put prices in the out channel. We need to do two things with each price: display it and display the calculated sliding window. Since we like our functions decoupled, we will use two go blocks, one for each task:

Hold on. There seems to be something off with our approach. Once we take a price from the output channel, it is not...

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