Summary
In this chapter, you learned how to install the Engine and how to take advantage of the Epic Games Launcher. Now, you know how to create a project in Unreal Engine 5 with different settings and how to use presets, Marketplace assets, and projects to speed up your workflow.
In the next chapter, we will learn how the Unreal Engine 5 interface works, how to move inside the Viewport, and how to transform objects in the 3D space.