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Building Minecraft Server Modifications - Second Edition

You're reading from   Building Minecraft Server Modifications - Second Edition Create and customize your very own Minecraft server using Java and the Spigot API

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Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785883026
Length 158 pages
Edition 2nd Edition
Languages
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Author (1):
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Cody M. Sommer Cody M. Sommer
Author Profile Icon Cody M. Sommer
Cody M. Sommer
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Table of Contents (12) Chapters Close

Preface 1. Deploying a Spigot Server FREE CHAPTER 2. Learning the Bukkit API 3. Creating Your First Bukkit Plugin 4. Testing on the Spigot Server 5. Plugin Commands 6. Player Permissions 7. The Bukkit Event System 8. Making Your Plugin Configurable 9. Saving Your Data 10. The Bukkit Scheduler Index

Programming the command actions


Once you have added the command to the plugin.yml file, you can begin working on the code that the command will trigger. Create a new class in the NetBeans project. This new class will be called EnchantCommand. You can name the class something else if you wish, but keep in mind that the name of a class should give you an idea of how the class is used without you having to open it. Place this class in the same package as that of Enchanter, the main plugin class, as shown in the following screenshot:

Tip

Keep in mind that though the packages are structured similarly, you will use your own unique namespace, not com.codisimus.

This new class will execute the enchant command. Thus, it must implement the CommandExecutor interface. We will append code to the class header to do this. This is similar to adding extends JavaPlugin to the Enchanter class. JavaPlugin is a class. Therefore, we extended it with our class. CommandExecutor is an interface, which means that we...

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