Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

Arrow left icon
Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
Arrow right icon
Author (1):
Arrow left icon
Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
Arrow right icon
View More author details
Toc

Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – rotating the view with the NumPad


In addition to displaying the scene from particular axes, Blender lets you use the NumPad to revolve around the center. The steps are as follows:

  1. Press the 7 key on the NumPad to get the Top view.

  2. Press the 4 key on the NumPad several times to rotate the view negatively on the Z axis.

  3. Press the 6 key on the NumPad several times to rotate the view positively on the Z axis.

  4. Press the 1 key on the NumPad to get the Front view.

  5. Press the 4 key on the NumPad several times to rotate the view negatively on the Z axis.

  6. Press the 6 key on the NumPad several times times to rotate the view positively on the Z axis.

What just happened?

Pressing the NumPad 7 key shifted your view to the Top view. This let you see how pressing the NumPad 4 key rotates the view counter-clockwise around the Z axis. Pressing the NumPad 6 key rotates the view clockwise. This is useful when you want to inspect an object carefully. It lets you rotate around the scene in 15 degree...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime