Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

Arrow left icon
Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
Arrow right icon
Author (1):
Arrow left icon
Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
Arrow right icon
View More author details
Toc

Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – adjusting the falloff

Now that the scene is set, check out how much you can vary the light without ever changing the energy that the light emits:

  1. In the Lamp subpanel of the Properties window, click on the Sun button.
  2. Press F12. No falloff will occur; sunlight does not get dimmer; only spotlights, point lights, and area lights get dimmer.
  3. Click on the Spot button in the Lamp subpanel.
  4. Press F12.
  5. In the Lamp subpanel, change the Distance option of Falloff from 25 to 12.
  6. Press F12.
  7. In the Lamp subpanel, set the Distance option of Falloff to 50.
  8. Press F12.
  9. In the Lamp subpanel, set the Distance option of Falloff to 100.
  10. Press F12. Press Esc when you have finished looking at the image. Compare what you have seen in the three renders, as shown in the following screenshot:
    Time for action – adjusting the falloff

What just happened?

This section brings up a good question. If light can travel distances so far that it takes billions of years to get there, why does light get dimmer just crossing a room? Shouldn't it...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime