Time for action – understanding the Proportional Editing control
Proportional editing allows you to move one vertex, and all the vertices around it are affected to varying degrees. Depending on your needs, you can choose from seven different falloff patterns. Here, you will learn to set up the Proportional Editing controls using the following steps:
- Reopen the landscape that you made before the previous section.
- In the Layers control of the 3D View header, select Layer 1.
- Select the island and press the Tab key to go into Edit Mode.
- In the Mesh Display subpanel, under the word Normals:, click on the Faces button with the orange parallelogram. Set the Size: button to
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. - Use the MMB and the mouse to rotate the island and inspect the normals. Be sure to check the bottom of the island. They will stick through the ocean if they are pointed down.
- If the normals are pointing downward, press A to select all the faces. Then, select Mesh from the 3D View header. Choose Normals and then Recalculate...