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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
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Author (1):
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Gordon Fisher Gordon Fisher
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Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – adding trees to the landscape

Like ANT Landscape, Sapling uses mathematical algorithms to create organic forms. This is called procedural modeling. You'll step through the menus to make a tree:

  1. Open the default Blender startup file.
  2. In the File menu in the upper-left corner of the Blender window, select User Preferences, as you did earlier in this chapter to use the ANT Landscape addon.
  3. The Blender User Preferences window will pop up.
  4. Select Addons from the Blender User Preferences menu. Select Add Curve from the left-hand menu. Put a checkmark in the box for Add Curve and select Sapling in the right-hand menu.
  5. Close the User Preferences Window.
  6. Delete the default cube.
  7. Press Shift + A, and select Curve and then Add Tree from the menus.
  8. Press 1 on the NumPad to get the Front view. Press 5 on the NumPad to get Ortho mode. Press Shift + MMB and move the tree into view. Pull the right-hand side of the Tool Shelf to the right so that you can see the full text of the buttons...
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