Summary
In this chapter, we explored the art of enhancing the visual composition of our shots through set dressing. We introduced essential storytelling elements that were previously absent, delved into a straightforward shot retiming process within the Sequencer, and had the opportunity to create a Niagara particle system while gaining insight into its workflow.
In the upcoming chapter, we will put the finishing touches to our film by establishing the desired ambiance through lighting, incorporating postprocessing elements, and exploring the various rendering choices offered within Unreal Engine.