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Unity 2020 Mobile Game Development

You're reading from   Unity 2020 Mobile Game Development Discover practical techniques and examples to create and deliver engaging games for Android and iOS

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Product type Paperback
Published in Aug 2020
Publisher Packt
ISBN-13 9781838987336
Length 464 pages
Edition 2nd Edition
Languages
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Author (1):
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John P. Doran John P. Doran
Author Profile Icon John P. Doran
John P. Doran
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Table of Contents (14) Chapters Close

Preface 1. Building Your Game 2. Project Setup for Android and iOS Development FREE CHAPTER 3. Mobile Input/Touch Controls 4. Resolution-Independent UI 5. Advertising Using Unity Ads 6. Implementing In-App Purchases 7. Getting Social 8. Keeping Players Involved with Notifications 9. Using Unity Analytics 10. Making Your Title Juicy 11. Game Build and Submission 12. Augmented Reality 13. Other Books You May Enjoy

Setting up notifications

Before we can start adding notifications to our project, we will need to add a special preview package that Unity makes available. Follow the steps given here:

  1. From the Unity Editor, go to Window | Package Manager.
  2. From there, click on the In Project drop-down menu from the toolbar of the Packages menu and select Unity Registry.
  3. Scroll down the available options until you reach Mobile Notifications and select it. Once there, click on the arrow to the side of it and select See All Versions and then select the latest version (in my case, it was Version 1.3.0). From there, click the Install button and you'll see the following screenshot:
It's important to note that this package requires your game to use Android 4.4 (API 19) and iOS 10 or above in order to function properly.

We will also be using a cross-platform wrapper also written by Unity in order to get notifications working quickly and remove the requirement of writing platform-specific code.

    ...
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