One of the things you should consider in your build process is using multiple compilers instead of just one, the reason being the several benefits that come with it. One of them is that they can detect different issues with your code. For instance, MSVC has signedness checks enabled by default. Using several compilers can help with potential portability issues you may encounter in the future, especially when a decision is made to also compile your code on a different OS, such as moving from Linux to Windows or the other way. To make such efforts at no cost, you should strive to write portable, ISO C++-compliant code. One of the benefits of Clang is that it strives for compliance with the C++ standards more than GCC. If you're using MSVC, try adding the /permissive- option (available since Visual Studio 17; enabled by default for projects created using version 15.5+). For GCC, try not to use the GNU variants when choosing the C++ standard for your...
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