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OpenLayers 2.10 Beginner's Guide

You're reading from   OpenLayers 2.10 Beginner's Guide Create, optimize, and deploy stunning cross-browser web maps with the OpenLayers JavaScript web mapping library

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Product type Paperback
Published in Mar 2011
Publisher
ISBN-13 9781849514125
Length 372 pages
Edition Edition
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Toc

Table of Contents (18) Chapters Close

OpenLayers 2.10
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started with OpenLayers FREE CHAPTER 2. Squashing Bugs With Firebug 3. The 'Layers' in OpenLayers 4. Wrapping Our Heads Around Projections 5. Interacting with Third Party APIs 6. Taking Control of Controls 7. Styling Controls 8. Charting the Map Class 9. Using Vector Layers 10. Vector Layer Style Guide 11. Making Web Map Apps Index

Events


An event basically means what it sounds like—something happening. Really, all user input is an event—a key press, a mouse click, etc. are all events.

Using JavaScript, we're able to access user generated events, such as a mouse click, and do things when an event occurs. Events are what drive the interaction in OpenLayers—when you drag the map, you are actually issuing a mouse event that OpenLayers interprets and then updates the map accordingly.

OpenLayers has its own Event class which makes interacting with events easier, and even enables us to create our own custom events. We won't get much into that right now, but we should briefly talk about something known as event handlers.

Event listeners and handlers

If you understood the previous paragraphs, then you may be able to guess what an event handler (and listener) is. In essence, an event listener is something that listens for events, and an event handler is something that responds to an event.

Consider the button control we created...

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