Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Modern Python Cookbook

You're reading from   Modern Python Cookbook 133 recipes to develop flawless and expressive programs in Python 3.8

Arrow left icon
Product type Paperback
Published in Jul 2020
Publisher Packt
ISBN-13 9781800207455
Length 822 pages
Edition 2nd Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Steven F. Lott Steven F. Lott
Author Profile Icon Steven F. Lott
Steven F. Lott
Arrow right icon
View More author details
Toc

Table of Contents (18) Chapters Close

Preface 1. Numbers, Strings, and Tuples 2. Statements and Syntax FREE CHAPTER 3. Function Definitions 4. Built-In Data Structures Part 1: Lists and Sets 5. Built-In Data Structures Part 2: Dictionaries 6. User Inputs and Outputs 7. Basics of Classes and Objects 8. More Advanced Class Design 9. Functional Programming Features 10. Input/Output, Physical Format, and Logical Layout 11. Testing 12. Web Services 13. Application Integration: Configuration 14. Application Integration: Combination 15. Statistical Programming and Linear Regression 16. Other Books You May Enjoy
17. Index

Creating a class that has orderable objects

We often need objects that can be sorted into order. Log records are often ordered by date and time. When simulating card games, it's often essential to be able to sort the Card objects into a defined order. When cards form a sequence, sometimes called a straight, this can be an important way to score points. This is part of games such as Poker, Cribbage, and Pinochle.

Most of our class definitions have not included the features necessary for sorting objects into order. Many of the recipes have kept objects in mappings or sets based on the internal hash value computed by the __hash__() method, and an equality test defined by the __eq__() method.

In order to keep items in a sorted collection, we'll need the comparison methods that implement <, >, <=, and >=. These are in addition to == and !=. These comparisons are all based on the attribute values of each object and are distinct for every class we might define...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime