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Mastering Windows Presentation Foundation

You're reading from   Mastering Windows Presentation Foundation Master the art of building modern desktop applications on Windows

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Product type Paperback
Published in Feb 2017
Publisher Packt
ISBN-13 9781785883002
Length 568 pages
Edition 1st Edition
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Author (1):
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Sheridan Yuen Sheridan Yuen
Author Profile Icon Sheridan Yuen
Sheridan Yuen
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Table of Contents (13) Chapters Close

Preface 1. A Smarter Way of Working with WPF 2. Debugging WPF Applications FREE CHAPTER 3. Writing Custom Application Frameworks 4. Becoming Proficient with Data Binding 5. Using the Right Controls for the Job 6. Mastering Practical Animations 7. Creating Visually Appealing User Interfaces 8. Implementing Responsive Data Validation 9. Completing That Great User Experience 10. Improving Application Performance 11. Deploying Your Masterpiece Application 12. What Next?

Telling stories


While the various animation classes that extend the Timeline class can be used to animate control properties directly in code, in order to declare and trigger animations using XAML alone, we need to use the Storyboard class. This is what is known as a container timeline, as it extends the abstract TimelineGroup class that enables it to contain child timelines.

Another container timeline class that the Storyboard class extends is the ParallelTimeline class and these classes enable us to group child timelines and to set properties on them as a group. When creating more complex animations, if all we need to do is to delay the start of a group of child timelines, we should use the ParallelTimeline class rather than the Storyboard class, as it is more efficient.

We could rewrite our earlier BeginTime example to use a ParallelTimeline element to delay the start of our last two timelines. Let's see what that might look like.

<Storyboard> 
  <DoubleAnimation Storyboard...
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