Chapter 6. Working with Custom Views
In the previous chapter, we learned how to interact with maps with events, gestures, controls, and toolbars. In this chapter, we are moving a bit further. We will learn about implementing different camera views. Let's start!
In this chapter, we will cover the following topics:
- The need for different camera views
- Working with camera positions
- Moving the camera
- Animating the camera
- Map padding