Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Learning AndEngine

You're reading from   Learning AndEngine Design and create Android games with the simple but powerful tool AndEngine

Arrow left icon
Product type Paperback
Published in Sep 2014
Publisher
ISBN-13 9781783985968
Length 286 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Martin Varga Martin Varga
Author Profile Icon Martin Varga
Martin Varga
Arrow right icon
View More author details
Toc

Promotion


Even if we create a great game, it might never be discovered. Marketing a game may take serious effort and should not be underestimated. Most people discover games by searching the Google Play store and, therefore, using the right keywords in the description is very important. However, the Google Play store search option shows games with a lot of downloads higher in the results and because of that, we need to get some initial momentum going and get as many installs as possible. Social networks and game developer communities are probably the best free options and there are of course always paid advertisements.

Marketing is out of scope for this book, but we should pay attention to it. A good marketing strategy begins long before the game is published.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime