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Learn C# Programming

You're reading from   Learn C# Programming A guide to building a solid foundation in C# language for writing efficient programs

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Product type Paperback
Published in Apr 2020
Publisher Packt
ISBN-13 9781789805864
Length 636 pages
Edition 1st Edition
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Authors (4):
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Raffaele Rialdi Raffaele Rialdi
Author Profile Icon Raffaele Rialdi
Raffaele Rialdi
Ankit Sharma Ankit Sharma
Author Profile Icon Ankit Sharma
Ankit Sharma
Prakash Tripathi Prakash Tripathi
Author Profile Icon Prakash Tripathi
Prakash Tripathi
Marius Bancila Marius Bancila
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Marius Bancila
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Toc

Table of Contents (20) Chapters Close

Preface 1. Chapter 1: Starting with the Building Blocks of C# 2. Chapter 2: Data Types and Operators FREE CHAPTER 3. Chapter 3: Control Statements and Exceptions 4. Chapter 4: Understanding the Various User-Defined Types 5. Chapter 5: Object-Oriented Programming in C# 6. Chapter 6: Generics 7. Chapter 7: Collections 8. Chapter 8: Advanced Topics 9. Chapter 9: Resource Management 10. Chapter 10: Lambdas, LINQ, and Functional Programming 11. Chapter 11: Reflection and Dynamic Programming 12. Chapter 12: Multithreading and Asynchronous Programming 13. Chapter 13: Files, Streams, and Serialization 14. Chapter 14: Error Handling 15. Chapter 15: New Features of C# 8 16. Chapter 16: C# in Action with .NET Core 3 17. Chapter 17: Unit Testing 18. Assessments 19. Other Books You May Enjoy

Inheritance

Inheritance is a mechanism through which a class can inherit the properties and functionalities of another class. If we have a set of common functionalities and data shared among multiple classes, we can put them in one class known as a parent or base class. Other classes can inherit these functionalities and data of the parent class as well as extending or modifying them and adding additional functionalities and properties. A class that inherits from another class is known as a child or derived class. Inheritance, therefore, facilitates code reusability.

In C#, inheritance is only supported for reference types. Only types defined as classes can be derived from other types. Types that are defined as structures are value types and cannot be derived from other types. However, all types in C# are either value or reference types and are indirectly derived from the System.Object type. This relationship is implicit and does not require developers to do anything special.

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