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HTML5 Game Development by Example(Second Edition)

You're reading from   HTML5 Game Development by Example(Second Edition) Make the most of HTML5 techniques to create exciting games from scratch

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781785287770
Length 354 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introducing HTML5 Games FREE CHAPTER 2. Getting Started with DOM-based Game Development 3. Building a Card-matching Game in CSS3 4. Building the Untangle Game with Canvas and the Drawing API 5. Building a Canvas Game's Masterclass 6. Adding Sound Effects to Your Games 7. Saving the Game's Progress 8. Building a Multiplayer Draw-and-Guess Game with WebSockets 9. Building a Physics Car Game with Box2D and Canvas 10. Deploying HTML5 Games A. Pop Quiz Answers Index

Chapter 3. Building a Card-matching Game in CSS3

CSS3 introduces many exciting features. In this chapter, we will explore and use some of them to create a card-matching game. CSS3 styles how the game objects look and animate, while the jQuery library helps us to define the game logic.

In this chapter, we will:

  • Transform a playing card with animation
  • Flip a playing card with new CSS3 properties
  • Create the whole memory matching game
  • Embed a custom web font to our game

You can try the card-matching game at the following URL to have a glimpse of what we are going to achieve in this chapter:

http://makzan.net/html5-games/card-matching/

So, let's get on with it.

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