In the preceding section, you identified scenarios and detailed them out through the sketching process. The next step is to develop the 3D Assets that you will use in the next chapter to develop your first holographic application. In this section, we will provide you with an overview of tools which are generally used for 3D Asset development. For project continuation, you have a choice:
If you have any of these 3D Modeling tools, then you can try to create your own asset.
If not, then download the pre-built 3D Asset using the following link so that you can continue with the development of your first holographic application in the next chapter; refer to https://github.com/PacktPublishing/HoloLens-Blueprints.
3D Models example for cone and cube