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Hands-On Reactive Programming with Clojure

You're reading from   Hands-On Reactive Programming with Clojure Create asynchronous, event-based, and concurrent applications

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781789346138
Length 298 pages
Edition 2nd Edition
Languages
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Authors (2):
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Leonardo Borges Leonardo Borges
Author Profile Icon Leonardo Borges
Leonardo Borges
Konrad Szydlo Konrad Szydlo
Author Profile Icon Konrad Szydlo
Konrad Szydlo
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Table of Contents (15) Chapters Close

Preface 1. What is Reactive Programming? FREE CHAPTER 2. A Look at Reactive Extensions 3. Asynchronous Programming and Networking 4. Introduction to core.async 5. Creating Your Own CES Framework with core.async 6. Building a Simple ClojureScript Game with Reagi 7. The UI as a Function 8. A New Approach to Futures 9. A Reactive API to Amazon Web Services 10. Reactive Microservices 11. Testing Reactive Apps 12. Concurrency Utilities in Clojure 13. Other Books You May Enjoy Appendix - The Algebra of Library Design

CES versus core.async

At this stage, you might be wondering when you should choose one approach over the other. After all, as demonstrated at the beginning of this chapter, we could use core.async to do everything we have done using respondent.

It all comes down to using the right level of abstraction for the task at hand.

core.async gives us many low-level primitives that are extremely useful when working with processes, which need to talk to each other. The core.async channels work as concurrent blocking queues and are an excellent synchronization mechanism in these scenarios.

However, it makes other solutions harder to implement: for instance, channels are single-take by default, so if we have multiple consumers interested in the values that have been put inside a channel, we have to implement the distribution ourselves using tools such as mult and tap.

CES frameworks, on the...

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