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Hands-On Design Patterns with Java

You're reading from   Hands-On Design Patterns with Java Learn design patterns that enable the building of large-scale software architectures

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789809770
Length 360 pages
Edition 1st Edition
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Table of Contents (15) Chapters Close

Preface 1. Section 1: Introducing Design Patterns FREE CHAPTER
2. Unified Modeling Language Primer 3. Object-Oriented Design Patterns 4. Section 2: Original Design Patterns
5. Behavioral Design Patterns 6. Creational Design Patterns 7. Structural Design Patterns 8. Section 3: New Design Patterns
9. Architectural Patterns - Part I 10. Architectural Patterns - Part II 11. Functional Design Patterns 12. Reactive Design Patterns 13. Assessments 14. Other Books You May Enjoy

Understanding the template method pattern

The template method design pattern involves creating an algorithm template with processing steps relegated to child classes. The purpose is to give the child classes the ability to specify their own steps while still remaining true to the algorithm structure.

As the design pattern's name suggests, we create a template that can be followed by subordinate classes. An example is a recipe template that has bakers following the steps to create the shell and then adding their own pie filling based on their preference. At the end of the process, all the pies will look similar but will have different fillings.

Another example is creating a syllabus or resume template. Each use of the template can be used for unique content and would still not alter the template.

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