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Game Programming using Qt 5 Beginner's Guide

You're reading from   Game Programming using Qt 5 Beginner's Guide Create amazing games with Qt 5, C++, and Qt Quick

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Product type Paperback
Published in Apr 2018
Publisher
ISBN-13 9781788399999
Length 714 pages
Edition 2nd Edition
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Author (1):
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Pavel Vladimirovich Strakhov Pavel Vladimirovich Strakhov
Author Profile Icon Pavel Vladimirovich Strakhov
Pavel Vladimirovich Strakhov
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Toc

Table of Contents (18) Chapters Close

Preface 1. Introduction to Qt 2. Installation FREE CHAPTER 3. Qt GUI Programming 4. Custom 2D Graphics with Graphics View 5. Animations in Graphics View 6. Qt Core Essentials 7. Networking 8. Custom Widgets 9. OpenGL and Vulkan in Qt applications 10. Scripting 11. Introduction to Qt Quick 12. Customization in Qt Quick 13. Animations in Qt Quick Games 14. Advanced Visual Effects in Qt Quick 15. 3D Graphics with Qt 16. Pop quiz answers
17. Other Books You May Enjoy

Summary

In this chapter, you learned a number of core Qt technologies, ranging from text manipulation and containers to accessing devices that can be used to transfer or store data, using a number of popular technologies such as XML or JSON. You should be aware that we have barely scratched the surface of what Qt offers and there are many other interesting classes you should familiarize yourself with, but this minimum amount of information should give you a head start and show you the direction to follow with your future research.

In the next chapter, we will go beyond the boundaries of your computer and explore ways to use the powerful world of the modern internet. You will learn how to interact with the existing network services, check the current network availability, and implement your own servers and clients. This knowledge will come in handy if you want to implement multiplayer...

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