Part 2: Using C# Scripts to Work with Unity's Built-In Modules
After gaining a general understanding of the Unity game engine and knowing how to write scripts in Unity, we can start to learn the main modules in the Unity engine one by one, such as creating a UI in Unity and applying physics in a game.
This part includes the following chapters:
- Chapter 3, Developing UI with the Unity UI System
- Chapter 4, Creating Animations with the Unity Animation System
- Chapter 5, Working with the Unity Physics System
- Chapter 6, Integrating Audio and Video in a Unity Project