Viewport Navigation
We mentioned in the previous section that the Viewport
window will allow you to visualize your level, as well as manipulating the objects inside it. Because this is a very important window for you to use and has a lot of functionality, we're going to learn more about it in this section.
Before we start learning about the Viewport
window, let's quickly get to know about Levels. In UE4, levels represent a collection of objects, as well as their locations and properties. The Viewport
window will always show you the contents of the currently selected level, which in this case was already made and was generated alongside the Third Person
template project. In this level, you'll be able to see four wall objects, one ground object, a set of stairs, and some other elevated objects, as well as the player character represented by the UE4 mannequin. You can create multiple levels and switch between them by opening them from Content Browser
.
In order to...