Low gravity
In this simple recipe, we will look at utilizing the GravityBox to set up a low gravity area within a level.
Getting ready
Have Sandbox open
Then open
My_Level.cry
How to do it...
To start, first we must place down a GravityBox.
In the RollupBar, click on the Entities button.
Under the Physics section, select GravityBox.
Place the GravityBox on the ground:
Keeping the default dimensions (20, 20, 20 meters), the only property here that we want to change is the gravity. The default settings in this box set this entire area within the level to be a zero gravity zone. To adjust the up/down gravity of this, we need to change the value of gravity and the Z axis.
To mimic normal gravity, this value would need to be set to the acceleration value of -9.81
. To change this value to a lower gravity value, (something like the Moon's gravity) simply change it to a higher negative value such as -1.62
.
How it works...
The GravityBox is a simple bounding box which overrides the defined gravity in the...