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Complete Virtual Reality and Augmented Reality Development with Unity

You're reading from   Complete Virtual Reality and Augmented Reality Development with Unity Leverage the power of Unity and become a pro at creating mixed reality applications

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Product type Course
Published in Apr 2019
Publisher Packt
ISBN-13 9781838648183
Length 668 pages
Edition 1st Edition
Languages
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Authors (2):
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Jesse Glover Jesse Glover
Author Profile Icon Jesse Glover
Jesse Glover
Jonathan Linowes Jonathan Linowes
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Jonathan Linowes
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Toc

Table of Contents (24) Chapters Close

Title Page
Copyright
About Packt
Contributors
Preface
1. Virtually Everything for Everyone 2. Content, Objects, and Scale FREE CHAPTER 3. VR Build and Run 4. Gaze-Based Control 5. Handy Interactables 6. World Space UI 7. Locomotion and Comfort 8. Playing with Physics and Fire 9. Animation and VR Storytelling 10. What AR is and How to Get Set up 11. GIS Fundamentals - The Power of Mapping 12. Censored - Various Sensor Data and Plugins 13. The Sound of Flowery Prose 14. Picture Puzzle - The AR Experience 15. Fitness for Fun - Tourism and Random Walking 16. Snap it! Adding Filters to Pictures 17. To the HoloLens and Beyond 1. Other Books You May Enjoy Index

Playing with Mixed Reality


Let's begin by first downloading the model we will be using with this project. Once again, let's follow these steps:

  1. Go to turbosquid.com and type scifi as the search parameters:
  1. Next, change the pricing to Free:

  1. Find one you like. I like robots and I use FBX format, as I find it easy to use with multiple projects and game engines. So, I will select this one:

  1. It will take you to a download page, so make sure you select the correct file you want and if it has a textures folder, download that as well:

Download robot

  1. Go to the folder where you downloaded the zip file and extract it:

  1. Now we can jump into Unity. Create a new project and I will call this one Chapter8:
  1. Create a new folder called Models:
  1. Import the model into the project:

We now need to go through the steps to install the HoloLens Emulator. I should note that this will only work for Visual Studio, 2015 edition. If you have Visual Studio 2017 or later, you can use the Mixed Reality simulator that is built into the...

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