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Blender 3D Incredible Models

You're reading from   Blender 3D Incredible Models A comprehensive guide to hard-surface modeling, procedural texturing, and rendering

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801817813
Length 386 pages
Edition 1st Edition
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Author (1):
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Arijan Belec Arijan Belec
Author Profile Icon Arijan Belec
Arijan Belec
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Table of Contents (18) Chapters Close

Preface 1. Part 1: Introduction to Hard Surface Modeling
2. Chapter 1: Introducing Hard Surface Modeling FREE CHAPTER 3. Part 2: Modeling an Assault Rifle
4. Chapter 2: Creating Basic Shapes for an FN SCAR 5. Chapter 3: Adding More Details with Polygon Modeling and Modifiers 6. Chapter 4: Texturing and Rendering the FN SCAR 7. Part 3: Modeling a Sci-Fi Race Ship
8. Chapter 5: Modeling a Sci-Fi Race Ship 9. Chapter 6: Texture Painting the Sci-Fi Race Ship 10. Part 4: Modeling a T-72 Tank
11. Chapter 7: Modeling the T-72 Tank: Basic Shapes 12. Chapter 8: Modeling the T-72 Tank Hull 13. Chapter 9: Modeling the T-72 Tank Turret 14. Chapter 10: Modeling Tank Tracks 15. Chapter 11: Rigging Tank Tracks 16. Chapter 12: Texturing the Tank 17. Other Books You May Enjoy

Modeling iron sights and detailing the barrel

Next, we are going to add more details to the barrel, and we will create an iron sight. In this section, it is not very important to follow the steps too closely because many of the details are improvised and not necessarily realistic:

  1. Connect the two barrels with a smooth shape. Do this by filling some of the edges with F and making them smoother with some loop cuts, bevels, or LoopTools.

Figure 3.62 – Connecting the barrels

  1. Push the shape forward to create a small gap between the receiver and the barrels. In that gap, we extrude two circles to connect the shapes.

Figure 3.63 – The beginning of the barrels

  1. Add some shapes to create the iron sight mount. This is the part that holds the iron sight in place, and it looks different on the many variations of the FN SCAR, so feel free to get creative here as well.

Figure 3.64 ...

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