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An iOS Developer's Guide to SwiftUI

You're reading from   An iOS Developer's Guide to SwiftUI Design and build beautiful apps quickly and easily with minimum code

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Product type Paperback
Published in May 2024
Publisher Packt
ISBN-13 9781801813624
Length 446 pages
Edition 1st Edition
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Author (1):
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Michele Fadda Michele Fadda
Author Profile Icon Michele Fadda
Michele Fadda
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Toc

Table of Contents (25) Chapters Close

Preface 1. Part 1: Simple Views
2. Chapter 1: Exploring the Environment – Xcode, Playgrounds, and SwiftUI FREE CHAPTER 3. Chapter 2: Adding Basic UI Elements and Designing Layouts 4. Chapter 3: Adding Interactivity to a SwiftUI View 5. Part 2: Scrollable Views
6. Chapter 4: Iterating Views, Scroll Views, FocusState, Lists, and Scroll View Reader 7. Chapter 5: The Art of Displaying Grids 8. Part 3: SwiftUI Navigation
9. Chapter 6: Tab Bars and Modal View Presentation 10. Chapter 7: All About Navigation 11. Part 4: Graphics and Animation
12. Chapter 8: Creating Custom Graphics 13. Chapter 9: An Introduction to Animations in SwiftUI 14. Part 5: App Architecture
15. Chapter 10: App Architecture and SwiftUI Part I: Practical Tools 16. Chapter 11: App Architecture and SwiftUI Part II – the Theory 17. Part 6: Beyond Basics
18. Chapter 12: Persistence with Core Data 19. Chapter 13: Modern Structured Concurrency 20. Chapter 14: An Introduction to SwiftData 21. Chapter 15: Consuming REST Services in SwiftUI 22. Chapter 16: Exploring the Apple Vision Pro 23. Index 24. Other Books You May Enjoy

Index

As this ebook edition doesn't have fixed pagination, the page numbers below are hyperlinked for reference only, based on the printed edition of this book.

Symbols

.alignment modifier 47-50

@Binding 78, 81, 82

@FocusState

used, for displaying keyboard 94, 96

used, for hiding keyboard 94, 96

.frame modifier 46, 47

@MainActor property wrapper 343

@ObservableObject 79-82

@State

limitation 72, 73

@SwiftUIBuilder 99

.transition() modifier 223-226

A

actors 340-342

example 341

Adaptable Code 253

Agency theory 273

anti-pattern 272

Apple User Interface Guidelines 134

application architecture 256, 257-260

application submission process 32-35

certificates 32

mobile provisioning profiles 33, 34

asynchronous sequence 332, 333

example 333-335

asynchronous streams 335-340

AsyncStream protocol 335

AsyncThrowingStream

reference link 336

augmented reality (AR) 395

automatic...

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