In the previous recipe, we set things up for AR projects and used the provided SampleScene. In this recipe, we'll use the same setup, but build a scene from scratch to get to know the AR Foundation GameObjects.
Special thanks to Nina Lyons from TU Dublin for helping out with the AR recipes
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Figure 15.74 – Running this recipe's AR project on my Android phone – the two Cubes are floating in front of my window!