Summary
Congratulations! You've created a cross-platform AR project without writing a single line of code. In this chapter, you've learned how to quickly create a new project, add the necessary packages, and create a new AR scene. By performing these steps, you now know how to get up and running in AR efficiently. You know which packages to install for which device, and you know how to create your first AR scene. On top of that, you've created a URP project, and updated the AR project to take advantage of this new render pipeline.
In the next chapter, we'll extend these concepts further as we look at detecting planes in the real world so we can place the turtle on flat surfaces (such as the floor or a table), and we'll also take advantage of the URP by adding postprocessing to our scene.