Test your knowledge
Q1. Particle Systems do not support object collisions.
A. False
B. True
Q2. FSM stands for…
A. Finite State Machine
B. Full Static Method
C. Fast Linear Mode
D. Fetch Sort Master
Q3. Oculus Rift is supported on Mac computers.
A. True
B. False
Q4. OVRInput
is primarily used to…
A. Read input from Oculus Touch controllers
B. Read the orientation of the HMD
C. Read the player position in the tracking space
D. Reset the player position