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Tkinter GUI Application Development Blueprints, Second Edition

You're reading from   Tkinter GUI Application Development Blueprints, Second Edition Build nine projects by working with widgets, geometry management, event handling, and more

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Product type Paperback
Published in Mar 2018
Publisher Packt
ISBN-13 9781788837460
Length 422 pages
Edition 2nd Edition
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Author (1):
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Bhaskar Chaudhary Bhaskar Chaudhary
Author Profile Icon Bhaskar Chaudhary
Bhaskar Chaudhary
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Toc

Table of Contents (12) Chapters Close

Preface 1. Meet Tkinter FREE CHAPTER 2. Making a Text Editor 3. Programmable Drum Machine 4. Game of Chess 5. Building an Audio Player 6. Paint Application 7. Piano Tutor 8. Fun with Canvas 9. Multiple Fun Projects 10. Miscellaneous Tips 11. Other Books You May Enjoy

QA section

Before you proceed to the next chapter, make sure you can answer these questions to your satisfaction:

  • How do you organize a Tkinter program in an object-oriented fashion? What are the advantages of using an object-oriented structure as apposed to writing pure procedural code? What are the disadvantages?
  • At what stage of programming should you consider drafting a data structure for your GUI program? What are the benefits of having a data structure or model in place?
  • What are higher-order functions?
  • Why is threading required? What are its advantages and disadvantages?
  • What is the difference between a process and a thread?
  • What is object persistence?
  • How do you pickle and unpickle objects in Python?
  • Besides pickling, what are the other common modes of persisting objects?
  • What are ttk widgets? Why are they used?
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