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The Ultimate Roblox Game Building Cookbook

You're reading from   The Ultimate Roblox Game Building Cookbook Design immersive experiences with easy-to-follow recipes for world and game development

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Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781805121596
Length 218 pages
Edition 1st Edition
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Author (1):
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Taylor Field-Draper Taylor Field-Draper
Author Profile Icon Taylor Field-Draper
Taylor Field-Draper
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: Getting Started with Studio Modeling FREE CHAPTER 2. Chapter 2: Introduction to Solid Modeling and CSG Tools 3. Chapter 3: Sculpting Terrain 4. Chapter 4: Learning to Use VFX 5. Chapter 5: Building a Multiplayer Obby 6. Chapter 6: Designing a House 7. Chapter 7: Single-Player Map Flow 8. Chapter 8: Building a PvP Map 9. Chapter 9: Monetizing Your Experience 10. Chapter 10: Extra Building Recipes 11. Index 12. Other Books You May Enjoy

Generating large biomes

One aspect of a successful virtual experience is the cohesive, immersive world it brings to the player. For example, the thoughtfully designed worlds within games such as Dungeon Quest and Vesteria made for an unforgettable adventure throughout a multitude of environmental biomes, each with a theme and bosses.

A biome is a large area characterized by its vegetation, soil, and climate. There are five major types of biomes in Roblox Studio: aquatic, grassland, forest, desert, and tundra. Using Terrain Generator can be beneficial for several reasons. Firstly, it can save a considerable amount of time compared to hand-sculpting large areas of terrain. It can also provide a level of randomness and variation that is difficult to achieve when hand-sculpting. Let’s look at how we can best use this tool.

Getting ready

Open Roblox Studio, create a new experience, and then delete the baseplate. Next, open Editor from the Home tab found within the top bar...

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