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SwiftUI Cookbook

You're reading from   SwiftUI Cookbook A guide for building beautiful and interactive SwiftUI apps

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Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781805121732
Length 798 pages
Edition 3rd Edition
Languages
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Concepts
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Author (1):
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Juan C. Catalan Juan C. Catalan
Author Profile Icon Juan C. Catalan
Juan C. Catalan
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Table of Contents (20) Chapters Close

Preface 1. Using the Basic SwiftUI Views and Controls 2. Displaying Scrollable Content with Lists and Scroll Views FREE CHAPTER 3. Exploring Advanced Components 4. Viewing while Building with SwiftUI Preview in Xcode 15 5. Creating New Components and Grouping Views with Container Views 6. Presenting Views Modally 7. Navigation Containers 8. Drawing with SwiftUI 9. Animating with SwiftUI 10. Driving SwiftUI with Data 11. Driving SwiftUI with Combine 12. SwiftUI Concurrency with async await 13. Handling Authentication and Firebase with SwiftUI 14. Persistence in SwiftUI with Core Data and SwiftData 15. Data Visualization with Swift Charts 16. Creating Multiplatform Apps with SwiftUI 17. SwiftUI Tips and Tricks 18. Other Books You May Enjoy
19. Index

Implementing a Tic-Tac-Toe game in SwiftUI

SwiftUI's drawing primitives are powerful, and it is even possible to implement a game using just these. In this recipe, we will learn how to build a simple, touchable, and playable Tic-Tac-Toe game, in which the game alternates between inserting a cross and a nought every time you put your finger on a cell of the board.For those who are unfamiliar with the game, Tic-Tac-Toe is a paper-and-pencil game where two players take turns to mark either a cross or a circle (also called a nought) in a 3x3 grid. The player who can place three of their marks in a line horizontally, vertically, or diagonally wins.

Getting ready

For this recipe, we don't need any external resources, so it is enough just to create a SwiftUI project in Xcode called TicTacToe to hit the ground running.

How to do it…

As you may imagine, Tic-Tac-Toe is composed of three components:

  • The game grid
  • A nought (circle)
  • A cross

Using SwiftUI, we can model these components...

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