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SFML Blueprints

You're reading from   SFML Blueprints Sharpen your game development skills and improve your C++ and SFML knowledge with five exciting projects

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Product type Paperback
Published in May 2015
Publisher Packt
ISBN-13 9781784398477
Length 298 pages
Edition 1st Edition
Languages
Tools
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Toc

What you need for this book

To be able to build the projects covered throughout this book, you are assumed to have knowledge of the C++ language with its basic features, and also parts of the standard template library, such as strings, streams, and containers. It's important to keep in mind that game development is not an easy task, so if you don't have the prerequisites, it can get frustrating. So, don't hesitate to read some books or tutorials on C++ before starting with this one.

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